I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:MaplistManagerBase (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Instance functions
- 1.1 AddList
- 1.2 AddMap
- 1.3 ApplyMapList
- 1.4 ClearList
- 1.5 FindCacheGameIndex
- 1.6 GetActiveList
- 1.7 GetActiveMap
- 1.8 GetCacheMapList
- 1.9 GetCurrentMapRotation
- 1.10 GetGameIndex
- 1.11 GetMapIndex
- 1.12 GetMapList
- 1.13 GetMapListNames
- 1.14 GetMapListTitle
- 1.15 GetRecordIndex
- 1.16 MapChange
- 1.17 RemoveList
- 1.18 RemoveMap
- 1.19 RenameList
- 1.20 ResetGame
- 1.21 ResetList
- 1.22 SaveGame
- 1.23 SaveMapList
- 1.24 SetActiveList
- 1.25 ShiftMap
- 1.26 ValidCacheGameIndex
- 1.27 ValidGameIndex
- 1.28 ValidGameType
- 1.29 ValidName
- Package:
- Engine
- Direct subclass:
- MaplistManager
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Instance functions[edit]
AddList[edit]
AddMap[edit]
ApplyMapList[edit]
ClearList[edit]
FindCacheGameIndex[edit]
GetActiveList[edit]
GetActiveMap[edit]
GetCacheMapList[edit]
GetCurrentMapRotation[edit]
GetGameIndex[edit]
GetMapIndex[edit]
GetMapList[edit]
GetMapListNames[edit]
GetMapListTitle[edit]
GetRecordIndex[edit]
MapChange[edit]
function MapChange (string NewMapName)
RemoveList[edit]
RemoveMap[edit]
RenameList[edit]
ResetGame[edit]
function ResetGame (int GameIndex)