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UE2:MaplistRecord (UT2004)
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Object >> MaplistRecord |
Contents
- Package:
- Engine
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Created on: 09/04/2003 Stores custom maplists for each gametype.
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Active[edit]
Type: int
Modifiers: protected
The index of the currently active map
bDirty[edit]
Type: bool
Modifiers: protected
CachedMaps[edit]
Modifiers: protected
DefaultActive[edit]
Type: int
Modifiers: protected, config
DefaultGameType[edit]
Type: string
Modifiers: protected, config
DefaultMaps[edit]
Modifiers: protected, config
DefaultTitle[edit]
Type: string
Modifiers: protected, config
GameType[edit]
Type: string
Modifiers: protected
The gametype associated with this custom maplist
Maps[edit]
Modifiers: protected
Title[edit]
Type: string
Modifiers: protected
Title of this custom maplist
Structs[edit]
MapItem[edit]
- string MapName
- string OptionString
- string FullURL
- array<GameInfo.KeyValuePair> Options
Functions[edit]
Static functions[edit]
CompareItems[edit]
CompareItemsSlow[edit]
CreateMapItem[edit]
CreateMapItemList[edit]
CreateMapOption[edit]
static function GameInfo.KeyValuePair CreateMapOption (out string MapOptionString)
GetBaseMapName[edit]
ItemHasOption[edit]
Events[edit]
Created[edit]
event Created ()
Overrides: Object.Created
Other instance functions[edit]
See MaplistRecord instance functions.
Operators[edit]
GameInfo.KeyValuePair == GameInfo.KeyValuePair[edit]
{{{1}}}
MapItem == MapItem[edit]
{{{1}}}