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UE2:MaplistRecord instance functions (UT2004)

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UT2004 Object >> MaplistRecord (instance functions)

Instance functions

AddMap

function bool AddMap (string MapName)


AddOptionItem

function bool AddOptionItem (int MapIndex, GameInfo.KeyValuePair Option)


AddOptionString

function bool AddOptionString (int MapIndex, string OptionString)


CancelChanges

function CancelChanges ()


Clear

function Clear (optional bool bReset)


GetActiveMapIndex

function int GetActiveMapIndex ()


GetActiveMapName

function string GetActiveMapName ()


GetActiveMapURL

function string GetActiveMapURL ()


GetAllMapURL

function array<stringGetAllMapURL ()


GetCacheIndex

function int GetCacheIndex (string MapName)


GetGameType

function string GetGameType ()


GetMapIndex

function int GetMapIndex (string MapName)


GetMapItemIndex

function int GetMapItemIndex (MapItem Item)


GetMapName

function string GetMapName (int i)


GetMaps

function array<MapItemGetMaps ()


GetMapURL

function string GetMapURL (int Index)


GetOptionIndex

function int GetOptionIndex (int MapIndex, GameInfo.KeyValuePair Option)


GetTitle

function string GetTitle ()


InsertMap

function bool InsertMap (string MapName, int Index)


IsDirty

function bool IsDirty ()


MapHasOption

function bool MapHasOption (int MapIndex, GameInfo.KeyValuePair Option)


RefreshMapItem

function RefreshMapItem (int MapIndex)


RemoveMap

function bool RemoveMap (string MapName)


RemoveOptionItem

function bool RemoveOptionItem (int MapIndex, GameInfo.KeyValuePair Option)


RemoveOptionString

function bool RemoveOptionString (int MapIndex, string OptionString)


Save

function Save ()


SetActiveMap

function int SetActiveMap (int i)


SetCacheMaps

function SetCacheMaps (array<MapItemCacheMaps)


SetGameType

function bool SetGameType (string NewGameType)


SetMapItemList

function SetMapItemList (array<MapItemNewMaps)


SetMaplist

function SetMaplist (array<stringNewMaps)


SetMapOptions

function bool SetMapOptions (int MapIndex, string OptionString)


SetTitle

function bool SetTitle (string NewTitle)


ValidIndex

function bool ValidIndex (int i)


ValidMap

function bool ValidMap (string MapName)


ValidOptionIndex

function bool ValidOptionIndex (int MapIndex, int OptionIndex)


VerifyMaps

function VerifyMaps ()