I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:MaterialSequence (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Material >> Modifier >> MaterialSequence
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2

null

Properties[edit]

Property group 'MaterialSequence'[edit]

Loop[edit]

Type: bool


Default value: True

Paused[edit]

Type: bool


SequenceItems[edit]

Type: array<MaterialSequenceItem>


TriggerAction[edit]

Type: EMaterialSequenceTriggerActon


Internal variables[edit]

CurrentTime[edit]

Type: float

Modifiers: transient


LastTime[edit]

Type: float

Modifiers: transient


TotalTime[edit]

Type: float


Enums[edit]

EMaterialSequenceAction[edit]

MSA_ShowMaterial 
MSA_FadeToMaterial 

EMaterialSequenceTriggerActon[edit]

MSTA_Ignore 
MSTA_Reset 
MSTA_Pause 
MSTA_Stop 

Structs[edit]

MaterialSequenceItem[edit]

Modifiers: native

Material Material 
float Time 
EMaterialSequenceAction Action 

Instance functions[edit]

Reset[edit]

function Reset ()

Overrides: Modifier.Reset


Trigger[edit]

function Trigger (Actor Other, Actor EventInstigator)

Overrides: Modifier.Trigger