UE2:MiniHealthPack (UT2003): Difference between revisions

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using (modified) page content from UT2004 version
 
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{{infobox class
{{UE2:MiniHealthPack (UT2004)}}
| package = XPickups
| parent1 = TournamentHealth
| parent2 = TournamentPickup
| parent3 = Pickup
| parent4 = Actor
| parent5 = Object
}}
{{autogenerated}}
MiniHealthPack
 
==Default values==
{| class="list defaults"
! Property
! Value
|-
| {{tl|bSuperHeal||TournamentHealth}}
| True
|-
| {{tl|CollisionRadius||Actor properties}}
| 24.0
|-
| {{tl|DrawScale||Actor properties}}
| 0.06
|-
| {{tl|DrawType||Actor properties}}
| {{tl|EDrawType||Actor enums|DT_StaticMesh}}
|-
| {{tl|HealingAmount||TournamentHealth}}
| 5
|-
| {{tl|MaxDesireability||Pickup}}
| 0.3
|-
| {{tl|Physics||Actor properties}}
| {{tl|EPhysics||Actor enums|PHYS_Rotating}}
|-
| {{tl|PickupForce||Pickup}}
| "HealthPack"
|-
| {{tl|PickupMessage||Pickup}}
| "You picked up a Health Vial +"
|-
| {{tl|PickupSound||Pickup}}
| {{cl|Sound}}'PickupSounds.HealthPack'
|-
| {{tl|RotationRate||Actor properties}}
|
{| class="list defaults"
! {{tl|Rotator||Object structs|Member}}
! Value
|-
| Yaw
| 24000
|}
|-
| {{tl|ScaleGlow||Actor properties}}
| 0.6
|-
| {{tl|StaticMesh||Actor properties}}
| {{cl|StaticMesh}}'XPickups_rc.MiniHealthPack'
|-
| {{tl|Style||Actor properties}}
| {{tl|ERenderStyle||Actor enums|STY_AlphaZ}}
|}

Latest revision as of 01:05, 1 December 2008

UT2003 Object >> Actor >> Pickup >> TournamentPickup >> TournamentHealth >> MiniHealthPack
Package:
XPickups
This class in other games:

Health Vial pickup class.

Default values

Property Value
bSuperHeal True
CollisionRadius 24.0
DrawScale 0.06
DrawType DT_StaticMesh
HealingAmount 5
MaxDesireability 0.3
Physics PHYS_Rotating
PickupForce "HealthPack"
PickupMessage "You picked up a Health Vial +"
PickupSound Sound'PickupSounds.HealthPack'
RotationRate
Member Value
Yaw 24000
ScaleGlow 0.6
StaticMesh StaticMesh'XPickups_rc.MiniHealthPack'
Style STY_AlphaZ