My program doesn't have bugs. It just develops random features.

UE2:MinigunMuzzleSmoke (UT2003)

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UT2003 Object >> Actor >> xEmitter >> pclSmoke >> pclLightSmoke >> MuzzleSmoke >> MinigunMuzzleSmoke

Contents

Package: 
XEffects
Direct subclass:
MinigunAltMuzzleSmoke
This class in other games:
UT2004

null

Default values[edit]

Property Value
mSizeRange[0] 15.0
mSizeRange[1] 20.0
Skins[0] Texture'SmokeTex'
Style STY_Alpha