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UE2:MoSlider (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> MoSlider |
Contents
- Package:
- XInterface
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Menu Option component for GUISliders
Created by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'Option'[edit]
bIntSlider[edit]
Type: bool
MaxValue[edit]
Type: float
MinValue[edit]
Type: float
MySlider[edit]
Type: GUISlider
Modifiers: noexport, editconst
SliderBarStyleName[edit]
Type: string
Default value: "SliderBar"
SliderCaptionStyleName[edit]
Type: string
Default value: "SliderCaption"
SliderStyleName[edit]
Type: string
Default value: "SliderKnob"
Value[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
ComponentClassName | "XInterface.GUISlider" |
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController InController, GUIComponent InOwner)
Overrides: GUIMenuOption.InitComponent
Other instance functions[edit]
Adjust[edit]
function Adjust (float Amount)
GetComponentValue[edit]
function string GetComponentValue ()
Overrides: GUIMenuOption.GetComponentValue
GetValue[edit]
function float GetValue ()
InternalOnChange[edit]
function InternalOnChange (GUIComponent Sender)
Overrides: GUIMenuOption.InternalOnChange
InternalOnCreateComponent[edit]
function InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Sender)
Overrides: GUIMenuOption.InternalOnCreateComponent
SetComponentValue[edit]
Overrides: GUIMenuOption.SetComponentValue
SetReadOnly[edit]
function SetReadOnly (bool b)
Overrides: GUIMenuOption.SetReadOnly
Setup[edit]
SetValue[edit]
function SetValue (coerce float NewV)