UE2:GUIMenuOption (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption |
- Package:
- XInterface
- Direct subclasses:
- GUIListSpacer, MoButton, MoCheckBox, MoComboBox, MoEditBox, MoFloatEdit, MoNumericEdit, MoSlider
- This class in other games:
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Class: UT2K4UI.GUIMultiComponent
MenuOptions combine a label and any other component in to 1 single control. The Label is left justified, the control is right.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Option'
bAutoSizeCaption
Type: bool
Extend CaptionWidth if caption is too long
Default value: True
bFlipped
Type: bool
Draw the Component to the left of the caption
bHeightFromComponent
Type: bool
Get the Height of this component from the Component
bIgnoreChange
Type: bool
Modifiers: editconst
Don't want an OnChange event
bSquare
Type: bool
Use the Height for the Width
bValueReadOnly
Type: bool
Value of this option cannot be modified by input
bVerticalLayout
Type: bool
Layout controls vertically
Caption
Type: string
Modifiers: localized
Caption for the label
CaptionWidth
Type: float
How big should the Caption be
Default value: 0.5
ComponentClassName
Type: string
Name of the component to spawn
ComponentJustification
Type: GUI.eTextAlign
How do we justify the label
Default value: TXTA_Right
ComponentWidth
Type: float
How big should the Component be (-1 = 1-CaptionWidth)
Default value: -1.0
LabelColor
Type: Object.Color
Color for the label
Default value:
Member | Value |
---|---|
A | 255 |
B | 64 |
G | 0 |
R | 0 |
LabelFont
Type: string
Name of the Font for the label
Default value: "UT2MenuFont"
LabelJustification
Type: GUI.eTextAlign
How do we justify the label
LabelStyleName
Type: string
The Style for the label
Default value: "TextLabel"
MyComponent
Type: GUIComponent
Modifiers: editconst, noexport
Holds the component
MyLabel
Type: GUILabel
Modifiers: editconst, noexport
Holds the label
Default values
Property | Value |
---|---|
bAcceptsInput | True |
bStandardized | True |
OnClickSound | CS_Click |
OnCreateComponent | InternalOnCreateComponent |
PropagateVisibility | True |
StandardHeight | 0.03 |
ToolTip | GUIToolTip'GUIMenuOptionToolTip' |
WinHeight | 0.03 |
WinLeft | 0.496094 |
WinTop | 0.347656 |
WinWidth | 0.5 |
Subobjects
GUIMenuOptionToolTip
Class: XInterface.GUIToolTip
Empty subobject definition.
Functions
Events
InitComponent
Overrides: GUIMultiComponent.InitComponent
Other instance functions
CenterMouse
Overrides: GUIMultiComponent.CenterMouse
GetComponentValue
InternalOnChange
InternalOnCreateComponent
MenuOptionClicked
ResetComponent
SetCaption
SetComponentValue
SetFriendlyLabel
Overrides: GUIComponent.SetFriendlyLabel
SetHint
Overrides: GUIComponent.SetHint
SetReadOnly