Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:Model (UT2004)

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UT2004 Object >> Primitive >> Model (native-only)
This class in other games:
UT, UT2003, UDK, UT3

This class represents brush and volume models as objects in the engine. Models are implicitly created and modified via the BrushBuilders and other geometry tools.