Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:MutInstaGib (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Info >> Mutator >> MutInstaGib
Package: 
XGame
Direct subclass:
MutZoomInstaGib
This class in other games:
UT2003

InstaGib - all hits are instant kill! old sk00l

Properties[edit]

AmmoName[edit]

Type: name


Default value: 'ShockAmmo'

AmmoString[edit]

Type: string


Default value: "xWeapons.ShockAmmo"

bAllowBoost[edit]

Type: bool

Modifiers: config


bAllowTranslocator[edit]

Type: bool

Modifiers: config


BoostDescText[edit]

Type: string

Modifiers: localized


Default value: "Teammates get a big boost when shot by the instagib rifle."

BoostDisplayText[edit]

Type: string

Modifiers: localized


Default value: "Allow Teammate boosting"

TranslocDescText[edit]

Type: string

Modifiers: localized


Default value: "Players get a Translocator in their inventory."

TranslocDisplayText[edit]

Type: string

Modifiers: localized


Default value: "Allow Translocator"

WeaponName[edit]

Type: name


Default value: 'SuperShockRifle'

WeaponString[edit]

Type: string


Default value: "xWeapons.SuperShockRifle"

Default values[edit]

Property Value
bAlwaysRelevant True
bNetTemporary True
DefaultWeaponName "xWeapons.SuperShockRifle"
Description "Instant-kill combat with modified Shock Rifles."
FriendlyName "InstaGib"
GroupName "Arena"
RemoteRole ROLE_SimulatedProxy

Functions[edit]

Static events[edit]

GetDescriptionText[edit]

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions[edit]

FillPlayInfo[edit]

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Events[edit]

BeginPlay[edit]

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

AlwaysKeep[edit]

function bool AlwaysKeep (Actor Other)

Overrides: Mutator.AlwaysKeep


CheckReplacement[edit]

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement


RecommendCombo[edit]

function string RecommendCombo (string ComboName)

Overrides: Mutator.RecommendCombo