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UE2:MutInstaGib (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutInstaGib
Package: 
XGame
Direct subclass:
MutZoomInstaGib
This class in other games:
UT2003

InstaGib - all hits are instant kill! old sk00l

Properties

AmmoName

Type: name


Default value: 'ShockAmmo'

AmmoString

Type: string


Default value: "xWeapons.ShockAmmo"

bAllowBoost

Type: bool

Modifiers: config


bAllowTranslocator

Type: bool

Modifiers: config


BoostDescText

Type: string

Modifiers: localized


Default value: "Teammates get a big boost when shot by the instagib rifle."

BoostDisplayText

Type: string

Modifiers: localized


Default value: "Allow Teammate boosting"

TranslocDescText

Type: string

Modifiers: localized


Default value: "Players get a Translocator in their inventory."

TranslocDisplayText

Type: string

Modifiers: localized


Default value: "Allow Translocator"

WeaponName

Type: name


Default value: 'SuperShockRifle'

WeaponString

Type: string


Default value: "xWeapons.SuperShockRifle"

Default values

Property Value
bAlwaysRelevant True
bNetTemporary True
DefaultWeaponName "xWeapons.SuperShockRifle"
Description "Instant-kill combat with modified Shock Rifles."
FriendlyName "InstaGib"
GroupName "Arena"
RemoteRole ROLE_SimulatedProxy

Functions

Static events

GetDescriptionText

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions

FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

AlwaysKeep

function bool AlwaysKeep (Actor Other)

Overrides: Mutator.AlwaysKeep


CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.CheckReplacement


RecommendCombo

function string RecommendCombo (string ComboName)

Overrides: Mutator.RecommendCombo