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UE2:MutUDamageReward (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutUDamageReward
Package: 
XGame

Created on: 12/20/2003 All functionality is handled by the game rules class 'UDamageRules' Gamerules cannot appear in mutator lists, however, so I use a mutator class to add my gamerules class to the game

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
Description "Any remaining UDamage powerup is thrown from players when they are fragged."
FriendlyName "UDamage Reward"

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay