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UE2:MutUDamageReward (UT2004)
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- Package:
- XGame
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Created on: 12/20/2003 All functionality is handled by the game rules class 'UDamageRules' Gamerules cannot appear in mutator lists, however, so I use a mutator class to add my gamerules class to the game
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Default values[edit]
Property | Value |
---|---|
Description | "Any remaining UDamage powerup is thrown from players when they are fragged." |
FriendlyName | "UDamage Reward" |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay