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- Package:
- OnslaughtBP
Default values
Subobjects
SpriteEmitter10
Class: Engine.SpriteEmitter
Property |
Value |
ColorScale[0] |
(Color=(B=255,G=0,R=0,A=255)) |
ColorScale[1] |
(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255)) |
ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255)) |
FadeOut |
True |
FadeOutStartTime |
0.32 |
LifetimeRange |
|
MaxParticles |
8 |
Opacity |
0.9 |
RelativeWarmupTime |
1.0 |
SizeScale[0] |
(RelativeSize=1.780000) |
SizeScale[1] |
(RelativeTime=0.750000,RelativeSize=1.000000) |
SizeScale[2] |
(RelativeTime=1.000000,RelativeSize=0.860000) |
StartLocationRange |
|
StartSizeRange |
|
StartVelocityRange |
|
Texture |
Texture'ONSBPTextures.fX.Fire' |
TextureUSubdivisions |
4 |
TextureVSubdivisions |
4 |
UniformSize |
True |
UseColorScale |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |
WarmupTicksPerSecond |
1.0 |
SpriteEmitter11
Class: Engine.SpriteEmitter
Property |
Value |
ColorScale[0] |
(Color=(B=162,G=30,R=36,A=255)) |
ColorScale[1] |
(RelativeTime=0.471429,Color=(B=221,G=34,R=44,A=255)) |
ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
ColorScale[3] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
FadeOut |
True |
FadeOutStartTime |
0.3 |
LifetimeRange |
Member |
Value |
Max |
0.86 |
Min |
0.86 |
|
MaxParticles |
3 |
Opacity |
0.9 |
SizeScale[0] |
(RelativeSize=1.230000) |
SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=1.000000) |
StartSizeRange |
|
Texture |
Texture'ONSBPTextures.fX.Flair1' |
UniformSize |
True |
UseColorScale |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |
SpriteEmitter2
Class: Engine.SpriteEmitter
Property |
Value |
ColorScale[0] |
(Color=(B=254,G=10,R=16,A=255)) |
ColorScale[1] |
(RelativeTime=1.000000,Color=(B=215,G=57,R=62,A=255)) |
ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
FadeOut |
True |
FadeOutStartTime |
1.59 |
LifetimeRange |
|
MaxParticles |
3 |
Opacity |
0.9 |
RelativeWarmupTime |
1.0 |
SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=3.000000) |
SizeScaleRepeats |
2.0 |
StartLocationRange |
|
StartSizeRange |
|
Texture |
Texture'XEffects.GoldGlow' |
UniformSize |
True |
UseColorScale |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |
WarmupTicksPerSecond |
1.0 |