- Package:
- Onslaught
null
Default values
Subobjects
SpriteEmitter0
Class: Engine.SpriteEmitter
Property
|
Value
|
Acceleration
|
|
AutomaticInitialSpawning
|
False
|
ColorScale[0]
|
(Color=(B=192,G=192,R=192))
|
ColorScale[1]
|
(RelativeTime=0.100000,Color=(B=160,G=160,R=160,A=255))
|
ColorScale[2]
|
(RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=192))
|
ColorScale[3]
|
(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
|
DrawStyle
|
PTDS_AlphaBlend
|
InitialParticlesPerSecond
|
25.0
|
LifetimeRange
|
|
MaxParticles
|
50
|
ParticlesPerSecond
|
25.0
|
SizeScale[0]
|
(RelativeSize=0.500000)
|
SizeScale[1]
|
(RelativeTime=1.000000,RelativeSize=1.500000)
|
SpinParticles
|
True
|
StartLocationRange
|
|
StartSizeRange
|
|
StartVelocityRange
|
|
Texture
|
AW-2004Particles.Weapons.DustSmoke
|
TextureUSubdivisions
|
4
|
TextureVSubdivisions
|
4
|
UniformSize
|
True
|
UseColorScale
|
True
|
UseRandomSubdivision
|
True
|
UseRegularSizeScale
|
False
|
UseSizeScale
|
True
|
UseVelocityScale
|
True
|
VelocityScale[0]
|
(RelativeVelocity=(Z=0.500000))
|
VelocityScale[1]
|
(RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000))
|
VelocityScale[2]
|
(RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=0.200000))
|
SpriteEmitter1
Class: Engine.SpriteEmitter
Property
|
Value
|
Acceleration
|
|
AutomaticInitialSpawning
|
False
|
ColorScale[1]
|
(RelativeTime=0.500000,Color=(B=34,G=135,R=210,A=255))
|
ColorScale[2]
|
(RelativeTime=0.600000,Color=(B=255,G=255,R=255,A=64))
|
ColorScale[3]
|
(RelativeTime=1.000000)
|
CoordinateSystem
|
PTCS_Relative
|
InitialParticlesPerSecond
|
8.0
|
LifetimeRange
|
|
MaxParticles
|
4
|
Opacity
|
0.5
|
ParticlesPerSecond
|
8.0
|
RespawnDeadParticles
|
False
|
SizeScale[0]
|
(RelativeSize=1.000000)
|
SizeScale[1]
|
(RelativeTime=0.500000,RelativeSize=1.200000)
|
SizeScale[2]
|
(RelativeTime=1.000000,RelativeSize=1.500000)
|
SpinParticles
|
True
|
SpinsPerSecondRange
|
|
StartLocationRange
|
|
StartLocationShape
|
PTLS_All
|
StartSizeRange
|
|
StartSpinRange
|
|
StartVelocityRange
|
|
Texture
|
Texture'AW-2004Particles.Fire.NapalmSpot'
|
UniformSize
|
True
|
UseColorScale
|
True
|
UseRegularSizeScale
|
False
|
UseSizeScale
|
True
|
SpriteEmitter2
Class: Engine.SpriteEmitter
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
UpdateDamagedEffect
simulated event
UpdateDamagedEffect (
bool bFlame,
float VelMag)
Other instance functions
SetEffectScale
simulated function
SetEffectScale (
float Scaling)