UE2:ONSLinkDesignMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> ONSLinkDesignMessage
Package:
Onslaught

Onslaught Link Designer and link setup related messages

Properties

Property group 'String'

DeleteNothingString

Type: string

Modifiers: localized


Default value: "Failed to delete Link Setup because no setup of that name exists."

DeleteOfficialFailedString

Type: string

Modifiers: localized


Default value: "You can't delete official Link Setups!"

DeleteSetupString

Type: string

Modifiers: localized


Default value: "Successfully deleted Link Setup."

LoadFailedNoPathToCoreString

Type: string

Modifiers: localized


Default value: "Failed to load Link Setup because it does not have a complete path between the PowerCores."

LoadFailedString

Type: string

Modifiers: localized


Default value: "Failed to load Link Setup because no setup of that name exists."

LoadSetupString

Type: string

Modifiers: localized


Default value: "Successfully loaded Link Setup."

NoPathToPowerCoreString

Type: string

Modifiers: localized


Default value: "Cannot save Link Setup: There must be a complete path between the PowerCores."

SaveFailedString

Type: string

Modifiers: localized


Default value: "You can't overwrite official Link Setups!"

SaveSetupString

Type: string

Modifiers: localized


Default value: "Successfully saved Link Setup."

SetupString

Type: string

Modifiers: localized


Default values

Property Value
bIsSpecial False

Static functions

ClientReceive

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


GetConsoleColor

static function Object.Color GetConsoleColor (PlayerReplicationInfo RelatedPRI_1)

Overrides: LocalMessage.GetConsoleColor


GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString