UE2:ONSLinkDesignMessage (UT2004)
![]() |
Object >> Actor >> Info >> LocalMessage >> ONSLinkDesignMessage |
- Package:
- Onslaught
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Onslaught Link Designer and link setup related messages
Properties
Property group 'String'
DeleteNothingString
Type: string
Modifiers: localized
Default value: "Failed to delete Link Setup because no setup of that name exists."
DeleteOfficialFailedString
Type: string
Modifiers: localized
Default value: "You can't delete official Link Setups!"
DeleteSetupString
Type: string
Modifiers: localized
Default value: "Successfully deleted Link Setup."
LoadFailedNoPathToCoreString
Type: string
Modifiers: localized
Default value: "Failed to load Link Setup because it does not have a complete path between the PowerCores."
LoadFailedString
Type: string
Modifiers: localized
Default value: "Failed to load Link Setup because no setup of that name exists."
LoadSetupString
Type: string
Modifiers: localized
Default value: "Successfully loaded Link Setup."
NoPathToPowerCoreString
Type: string
Modifiers: localized
Default value: "Cannot save Link Setup: There must be a complete path between the PowerCores."
SaveFailedString
Type: string
Modifiers: localized
Default value: "You can't overwrite official Link Setups!"
SaveSetupString
Type: string
Modifiers: localized
Default value: "Successfully saved Link Setup."
SetupString
Type: string
Modifiers: localized
Default values
Property | Value |
---|---|
bIsSpecial | False |
Static functions
ClientReceive
Overrides: LocalMessage.ClientReceive
GetConsoleColor
Overrides: LocalMessage.GetConsoleColor
GetString
Overrides: LocalMessage.GetString