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UE2:OnDestroyForce (U2)

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U2 Object >> Force >> OnDestroyForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 5/30/02 1:05a $ $Revision: 2 $ Name: OnDestroyForce.uc Author: Aaron R Leiby Date: 20 Novenber 2001 Description: Used to spawn additional particles on destruction of another particle. How to use this class:

Properties[edit]

Property group 'HurtRadius'[edit]

DamageAmount[edit]

Type: float


DamageRadius[edit]

Type: float


DamageType[edit]

Type: class<DamageType>


Momentum[edit]

Type: float


Property group 'OnDestroyForce'[edit]

bInheritVelocity[edit]

Type: bool


OnDestroyTemplates[edit]

Type: array<ParticleTemplate>


Pitch[edit]

Type: Object.Range


Radius[edit]

Type: Object.Range


Sound[edit]

Type: Sound


Volume[edit]

Type: Object.Range


Native functions[edit]

AddDestroyTemplate[edit]

native event AddDestroyTemplate (ParticleTemplate T)