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UE2:ParticleColliderSphere (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- This class in other games:
- U2
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$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: ParticleColliderSphere.uc Author: Aaron R Leiby Date: 3 April 2000 Description: Simple collider using spherical geometry. How to use this class:
Set CollisionRadius.
Toggle bCollectParticleGenerators to attach to nearby generators.
Set VisibilityRadius to determine ParticleGenerators affected.
Toggle bCollectParticleGenerators to attach to nearby generators.
Set VisibilityRadius to determine ParticleGenerators affected.
Properties[edit]
Property group 'ParticleColliderSphere'[edit]
AffectedSystems[edit]
Type: array<ParticleGenerator>
Modifiers: public
bCollectParticleGenerators[edit]
Type: bool
Modifiers: public
Elasticity[edit]
Type: float
Modifiers: public
How well things bounce off of us. (0.0..1.0)
Default value: 0.75
Default values[edit]
Property | Value |
---|---|
bHidden | True |
CollisionRadius | 50.0 |
VisibilityRadius | 300.0 |
Instance functions[edit]
DefineDependants[edit]
function DefineDependants ()