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UE2:Path (U2XMP)

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Path.uc $Author: Mfox $ $Date: 9/06/02 11:54a $ $Revision: 2 $

Instance functions[edit]

BuildPath[edit]

function bool BuildPath (Pawn BuildFor)


GetAnchorActors[edit]

function GetAnchorActors (out Actor SourceActor, out Actor DestinationActor)


GetAnchorLocations[edit]

function GetAnchorLocations (out Object.Vector SourceLocation, out Object.Vector DestinationLocation)


GetItemAt[edit]

function bool GetItemAt (out Object Item, int ItemIndex)

Overrides: Collection.GetItemAt


GetItemCount[edit]

function bool GetItemCount (out int ItemCount)

Overrides: Collection.GetItemCount


Invalidate[edit]

function Invalidate ()


IsValid[edit]

function bool IsValid ()


SetAnchorActors[edit]

function bool SetAnchorActors (Actor SourceActor, Actor DestinationActor)


SetAnchorLocations[edit]

function bool SetAnchorLocations (Object.Vector SourceLocation, Object.Vector DestinationLocation)