My program doesn't have bugs. It just develops random features.

UE2:PawnMonkey (U2)

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U2 Object >> UIHelper >> PawnMonkey
Package: 
Pawns

PawnMonkey.uc $Author$ $Date$ $Revision$

Properties[edit]

DeploySlots[edit]

Type: array<DeploySlot>


LastDeployPoint[edit]

Type: Actor

Modifiers: transient


NextEnergyUpdateTime[edit]

Type: float


NextUpdateTime[edit]

Type: float


Structs[edit]

DeploySlot[edit]

string Name 
Object.Color Color 
int IconIndex 

Functions[edit]

See PawnMonkey functions.