Always snap to grid

UE2:PclFlakMuzFlash (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> Actor >> xEmitter >> pclMuzFlashA >> PclFlakMuzFlash

Contents

Package: 
XEffects
This class in other games:
UT2004

pclFlakMuzFlash

Flak Cannon 1st person muzzle flash

Default values[edit]

Property Value
mSizeRange[0] 85.0
mSizeRange[1] 110.0
Skins[0] Texture'MuzFlashFlak_t'
Style STY_Translucent
Texture Texture'MuzFlashFlak_t'