My program doesn't have bugs. It just develops random features.

UE2:PclFlakMuzFlash (UT2003)

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UT2003 Object >> Actor >> xEmitter >> pclMuzFlashA >> PclFlakMuzFlash

Contents

Package: 
XEffects
This class in other games:
UT2004

pclFlakMuzFlash

Flak Cannon 1st person muzzle flash

Default values

Property Value
mSizeRange[0] 85.0
mSizeRange[1] 110.0
Skins[0] Texture'MuzFlashFlak_t'
Style STY_Translucent
Texture Texture'MuzFlashFlak_t'