Gah - a solution with more questions. – EntropicLqd
UE2:Pistol (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Weapons
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Properties[edit]
MuzzleflashA[edit]
Type: ParticleGenerator
MuzzleflashB[edit]
Type: ParticleGenerator
Default values[edit]
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Weapon.Destroyed
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
PlayFiring[edit]
simulated function PlayFiring ()
Overrides: Weapon.PlayFiring
States[edit]
Firing[edit]
Inherits from: Weapon.Firing
Modifiers: simulated
Firing.Fire[edit]
simulated function Fire ()
Overrides: Weapon.Fire (global)