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UE2:PlayerLight (UT2003)
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Object >> Actor >> Decoration >> ScaledSprite >> PlayerLight |
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PlayerLight.
Properties[edit]
Property group 'PlayerLight'[edit]
ExtinguishTime[edit]
Type: float
Default value: 1.5
Default values[edit]
Property | Value |
---|---|
bHardAttach | True |
bShouldBaseAtStartup | False |
bStasis | False |
bStatic | False |
DrawScale | 0.15 |
Mass | 0.0 |
RemoteRole | ROLE_None |
Style | STY_Additive |
Events[edit]
BaseChange[edit]
singular event BaseChange ()
Overrides: Decoration.BaseChange