My program doesn't have bugs. It just develops random features.

UE2:PolyMarker (UE2Runtime)

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UE2Runtime Object >> Actor >> Keypoint >> PolyMarker

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UT2003, UT2004, UT3

PolyMarker.

These are markers for the polygon drawing mode.

These should NOT be manually added to the level. The editor adds and deletes them on it's own.

Default values

Property Value
bEdShouldSnap True
Texture Texture'Engine.S_PolyMarker'