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UE2:PowerLink (UT2004)

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UT2004 Object >> Actor >> Info >> PowerLink
Package: 
Onslaught

Created on: 01/30/2004 Link between two power nodes

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties

LinkColor

Type: Object.Color

Array size: 3


Default value, index 0:

Member Value
A 255
B 0
G 0
R 255

Default value, index 1:

Member Value
A 255
B 255
G 0
R 0

Default value, index 2:

Member Value
A 255
B 255
G 255
R 255

Nodes

Type: LinkInfo

Array size: 2


Default value, index 0:

Member Value
Stage 255
Team 2

Default value, index 1:

Member Value
Stage 255
Team 2

Structs

LinkInfo

ONSPowerCore Node 
byte Team 
byte Stage 

Delegates

UpdateNode0

delegate UpdateNode0 (ONSPowerCore Node)


UpdateNode1

delegate UpdateNode1 (ONSPowerCore Node)


Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


Other instance functions

ClearNode

private function ClearNode (bool bZero)


GetNodes

function GetNodes (out ONSPowerCore A, out ONSPowerCore B)


HasNodes

function bool HasNodes (ONSPowerCore A, ONSPowerCore B)


Render

function Render (Canvas C, float ColorPercent, bool bShowDisabledNodes)


SetNode

private function SetNode (ONSPowerCore Node, bool bZero)


SetNodes

function bool SetNodes (ONSPowerCore A, ONSPowerCore B)


UpdateNode

function UpdateNode (ONSPowerCore Node)