Always snap to grid

UE2:ProjectorMaterial (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Material >> RenderedMaterial >> ProjectorMaterial
Package: 
Engine
This class in other games:
UE2Runtime, U2, U2XMP, UT2003

null

Properties[edit]

BaseMaterial[edit]

Type: Material

Modifiers: const, transient


BaseMaterialBlending[edit]

Type: byte

Modifiers: const, transient


bGradient[edit]

Type: bool

Modifiers: const, transient


bProjected[edit]

Type: bool

Modifiers: const, transient


bProjectOnAlpha[edit]

Type: bool

Modifiers: const, transient


bProjectOnBackfaces[edit]

Type: bool

Modifiers: const, transient


bProjectOnUnlit[edit]

Type: bool

Modifiers: const, transient


bStaticProjector[edit]

Type: bool

Modifiers: const, transient


bTwoSided[edit]

Type: bool

Modifiers: const, transient


FrameBufferBlending[edit]

Type: byte

Modifiers: const, transient


Gradient[edit]

Type: BitmapMaterial

Modifiers: const, transient


GradientMatrix[edit]

Type: Object.Matrix

Modifiers: const, transient


Matrix[edit]

Type: Object.Matrix

Modifiers: const, transient


Projected[edit]

Type: Material

Modifiers: const, transient


Default values[edit]

Property Value
MaterialType 128