Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ProximitySensorDeployable (U2)

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U2 Object >> Actor >> Inventory >> Weapon >> DeployableInventory >> ProximitySensorDeployable

Contents

Package: 
Deployables
This class in other games:
U2XMP

null

Default values[edit]

Property Value
ActivateSound Sound'U2XMPA.ProximitySensor.ProximitySensorActivate'
DeployClass Class'Deployables.ProximitySensor'
GroupOffset 4
IconIndex 18
ItemID "PS"
ItemName "Proximity Sensor"
SelectSound Sound'U2XMPA.ProximitySensor.PS_Select'