Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:RecursiveParticleTemplate (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ParticleTemplate >> RecursiveParticleTemplate |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: RecursiveParticleTemplate.uc Author: Aaron R Leiby Date: 16 July 2000 Description: How to use this class:
Properties[edit]
Property group 'RecursiveParticleTemplate'[edit]
AdditionalRotation[edit]
Type: Object.Rotator
Added to calculated direction.
ParticleGeneratorClass[edit]
Type: class<ParticleGenerator>
ParticleGeneratorTemplate[edit]
Type: ParticleGenerator
PrimeTime[edit]
Type: float
Target[edit]
Type: Actor
Aim all particles toward this object's location.
Default values[edit]
Property | Value |
---|---|
ParticleType | "RecursiveParticle" |