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UE2:ReplicatedEffect (U2)

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U2 Object >> Actor >> Effects >> ReplicatedEffect
Package: 
ParticleSystems
Direct subclasses:
ExplosionAutoTurret, ExplosionFieldGenerator, ExplosionProximitySensor, ExplosionRocketTurret

null

Properties

Property group 'ReplicatedEffect'

ParticleEffect

Type: ParticleGenerator


ParticleLifeSpan

Type: float


Default value: 5.0

Pitch

Type: Object.Range


Default value:

Member Value
A 0.95
B 1.0

Sounds

Type: array<Sound>


Default values

Property Value
DrawType DT_None
LifeSpan 1.0
RemoteRole ROLE_SimulatedProxy

Events

PreBeginPlay

simulated event PreBeginPlay ()

Overrides: Actor.PreBeginPlay