Always snap to grid
UE2:ResizeForce (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2XMP
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$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: ResizeForce.uc Author: Aaron R Leiby Date: 15 March 2000 Description: Modifies particles' Size over time. How to use this class:
Properties[edit]
Property group 'ResizeForce'[edit]
Phase[edit]
Type: byte
Number of 'flips' during the lifespan.
Default value: 1
SizeRate[edit]
Type: Object.Range
Unit change in particle size per second.
Default values[edit]
Property | Value |
---|---|
Priority | 80.0 |