Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:RocketAmmoPickup (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> RocketAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2003

null

Default values

Property Value
AmmoAmount 9
CollisionHeight 13.5
DrawScale 0.7
DrawType DT_StaticMesh
InventoryType Class'XWeapons.RocketAmmo'
MaxDesireability 0.3
PickupForce "RocketAmmoPickup"
PickupMessage "You picked up a rocket pack."
PickupSound Sound'PickupSounds.RocketAmmoPickup'
PrePivot
Member Value
Z 2.5
StaticMesh StaticMesh'WeaponStaticMesh.RocketAmmoPickup'