Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:RocketAmmoPickup (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> RocketAmmoPickup |
Contents
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Default values
Property | Value | ||||
---|---|---|---|---|---|
AmmoAmount | 9 | ||||
CollisionHeight | 13.5 | ||||
DrawScale | 0.7 | ||||
DrawType | DT_StaticMesh | ||||
InventoryType | Class'XWeapons.RocketAmmo' | ||||
MaxDesireability | 0.3 | ||||
PickupForce | "RocketAmmoPickup" | ||||
PickupMessage | "You picked up a rocket pack." | ||||
PickupSound | Sound'PickupSounds.RocketAmmoPickup' | ||||
PrePivot |
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StaticMesh | StaticMesh'WeaponStaticMesh.RocketAmmoPickup' |