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UE2:RocketProjectileAlt (U2)
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Object >> Actor >> Projectile >> RocketProjectileAlt |
- Package:
- Weapons
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Properties[edit]
Property group 'RocketProjectileAlt'[edit]
SpreadOffset[edit]
Type: float
Default value: 0.04
Internal variables[edit]
i[edit]
Type: int
PaintedTargets[edit]
Type: Actor
Array size: 4
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 96 |
bBounce | True |
bCollideActors | False |
DrawType | DT_StaticMesh |
LifeSpan | 15.0 |
MaxSpeed | 250.0 |
Physics | PHYS_Falling |
Speed | 250.0 |
StaticMesh | StaticMesh'343M.Projectiles.Rocket_Shell' |
Events[edit]
PreBeginPlay[edit]
simulated event PreBeginPlay ()
Overrides: Projectile.PreBeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer