Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:RotationForce (U2)

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U2 Object >> Force >> RotationForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: RotationRate.uc Author: Aaron R Leiby Date: 30 April 2001 Description: For use with RotationParticles. How to use this class:

Properties[edit]

Property group 'RotationForce'[edit]

Phase[edit]

Type: byte

Number of 'flips' during the lifespan.

Default value: 1

RotationRate[edit]

Type: Object.Range


Default values[edit]

Property Value
Priority 90.0