My program doesn't have bugs. It just develops random features.

UE2:STR_assualt_muzzleflash (UT2004)

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UT2004 Object >> Actor >> xEmitter >> MinigunMuzFlash1st >> AssaultMuzFlash1st >> STR_assualt_muzzleflash

Contents

Package: 
StreamlineFX

null

Default values

Property Value
bLightChanged True
bSelected True
Location
Member Value
X -294.0
Y 366.0
Z -129.0
mGrowthRate 1.0
mLifeRange[1] 0.3
mMaxParticles 8
mRandOrient True
mRegen False
mRegenOffTime[1] 12.0
mRegenOnTime[1] 100.0
mRegenPause True
mRegenRange[1] 48.0
mSizeRange[1] 0.1
mStartParticles 6
mUseMeshNodes True
Region
Member Value
ZoneNumber 1
Tag 'AssaultMuzFlash1st'