My program doesn't have bugs. It just develops random features.

UE2:STY_RoundButton (UT2004)

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UT2004 Object >> GUI >> GUIStyles >> STY_RoundButton

Contents

Package: 
XInterface
Direct subclasses:
STY_RoundScaledButton, STY_ArrowLeft, STY_ArrowRight, STY_SquareBar
This class in other games:
UE2Runtime, UT2003, UT2004

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Normal push buttons (OK, Cancel, Apply)

Default values[edit]

Property Value
FontColors[0]
Member Value
A 255
B 255
G 255
R 255
FontColors[1]
Member Value
A 255
B 255
G 255
R 255
FontColors[2]
Member Value
A 255
B 0
G 200
R 230
FontColors[3]
Member Value
A 255
B 0
G 0
R 0
FontNames[10] "UT2HeaderFont"
FontNames[11] "UT2HeaderFont"
FontNames[12] "UT2HeaderFont"
FontNames[13] "UT2HeaderFont"
FontNames[14] "UT2HeaderFont"
FontNames[5] "UT2SmallHeaderFont"
FontNames[6] "UT2SmallHeaderFont"
FontNames[7] "UT2SmallHeaderFont"
FontNames[8] "UT2SmallHeaderFont"
FontNames[9] "UT2SmallHeaderFont"
Images[0] Material'InterfaceContent.Menu.BorderBoxD'
Images[1] Material'InterfaceContent.Menu.ButtonWatched'
Images[2] Material'InterfaceContent.Menu.ButtonBigPulse'
Images[3] Material'InterfaceContent.Menu.fbPlayerHighlight'
Images[4] Material'InterfaceContent.Menu.BorderBoxD'
KeyName "RoundButton"