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UE2:ScoreKeeper instance functions (U2)
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Object >> Actor >> ScoreKeeper (instance functions) |
Contents
- 1 Instance functions
- 1.1 BroadcastMVPEntry
- 1.2 CheckTeam
- 1.3 ClearMultipliers
- 1.4 CloseToActor
- 1.5 CloseToActorTeam
- 1.6 CloseToTeammateArtifactCarrier
- 1.7 CloseToTeammateHacker
- 1.8 ComputeScore
- 1.9 GetAllMVPs
- 1.10 GetPlayerNameFromID
- 1.11 GetProfileIndex
- 1.12 GetTurretTeam
- 1.13 GetVehicleTeam
- 1.14 HasArtifact
- 1.15 HasArtifactC
- 1.16 IsHacking
- 1.17 NotifyArtifactCapturedBy
- 1.18 NotifyArtifactPickedUp
- 1.19 NotifyArtifactRecoveredBy
- 1.20 NotifyArtifactStolen
- 1.21 NotifyDeployableDestroyed
- 1.22 NotifyHackedDeployPoint
- 1.23 NotifyHackedEnergySource
- 1.24 NotifyHackedOther
- 1.25 NotifyHealTeammateWithPack
- 1.26 NotifyKilled
- 1.27 NotifyPlayerNameChange
- 1.28 NotifyRepairTeammateWithPack
- 1.29 NotifyResupplyTeammateWithPack
- 1.30 NotifyRevived
- 1.31 NotifyTeammateHealTime
- 1.32 NotifyTeammateRepairTime
- 1.33 NotifyTeammateResupplyTime
- 1.34 NotifyTurretKilled
- 1.35 NotifyVehicleKilled
- 1.36 RegisterMultiplier
- 1.37 RegisterScore
- 1.38 RegisterSpecialMultiplier
- 1.39 RegisterTurretScore
- 1.40 RegisterVehicleKillScore
- 1.41 ScoreHack
- 1.42 SendMVPEntry
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Instance functions[edit]
BroadcastMVPEntry[edit]
CheckTeam[edit]
ClearMultipliers[edit]
function ClearMultipliers ()
CloseToActor[edit]
CloseToActorTeam[edit]
function bool CloseToActorTeam (Actor AnchorActor, float MaxDistance, name ActorClassName, bool bSameTeam)
CloseToTeammateArtifactCarrier[edit]
CloseToTeammateHacker[edit]
ComputeScore[edit]
function ComputeScore (Controller Player)
GetAllMVPs[edit]
function GetAllMVPs (Controller Player)
GetPlayerNameFromID[edit]
GetProfileIndex[edit]
function int GetProfileIndex (Controller C)
GetTurretTeam[edit]
GetVehicleTeam[edit]
HasArtifact[edit]
HasArtifactC[edit]
function bool HasArtifactC (Controller C)
IsHacking[edit]
NotifyArtifactCapturedBy[edit]
function NotifyArtifactCapturedBy (Controller Scorer)
NotifyArtifactPickedUp[edit]
function NotifyArtifactPickedUp (Controller Carrier)
NotifyArtifactRecoveredBy[edit]
function NotifyArtifactRecoveredBy (Controller Recoverer)
NotifyArtifactStolen[edit]
function NotifyArtifactStolen (Controller Stealer)
NotifyDeployableDestroyed[edit]
function NotifyDeployableDestroyed (Controller Killer, Actor Killed)
NotifyHackedDeployPoint[edit]
function NotifyHackedDeployPoint (Controller PrimaryHacker, Controller SecondaryHacker)
NotifyHackedEnergySource[edit]
function NotifyHackedEnergySource (Controller PrimaryHacker, Controller SecondaryHacker)
NotifyHackedOther[edit]
function NotifyHackedOther (Controller PrimaryHacker, Controller SecondaryHacker)
NotifyHealTeammateWithPack[edit]
function NotifyHealTeammateWithPack (Controller PackOwner, Controller PackReceiver)
NotifyKilled[edit]
function NotifyKilled (Controller Killer, Controller Killed, Pawn KilledPawn, class<DamageType> damageType)
NotifyPlayerNameChange[edit]
function NotifyPlayerNameChange (Controller Player)
NotifyRepairTeammateWithPack[edit]
function NotifyRepairTeammateWithPack (Controller PackOwner, Controller PackReceiver)
NotifyResupplyTeammateWithPack[edit]
function NotifyResupplyTeammateWithPack (Controller PackOwner, Controller PackReceiver)
NotifyRevived[edit]
function NotifyRevived (Controller Reviver, Controller Wounded)
NotifyTeammateHealTime[edit]
NotifyTeammateRepairTime[edit]
NotifyTeammateResupplyTime[edit]
NotifyTurretKilled[edit]
function NotifyTurretKilled (Controller Killer, Pawn KilledPawn)
NotifyVehicleKilled[edit]
function NotifyVehicleKilled (Controller Killer, Pawn KilledPawn)
RegisterMultiplier[edit]
function RegisterMultiplier (Controller InPlayer, EBonusType InBonusType)
RegisterScore[edit]
RegisterSpecialMultiplier[edit]
RegisterTurretScore[edit]
function RegisterTurretScore (Controller Killer, Pawn KilledPawn)
RegisterVehicleKillScore[edit]
function RegisterVehicleKillScore (Controller Killer, Pawn KilledPawn)