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UE2:ScriptControllerInterf instance functions (U2XMP)
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Object >> ScriptControllerInterf (instance functions) |
Contents
- 1 Instance functions
- 1.1 CleanupScriptController
- 1.2 eventSCActorInRange
- 1.3 eventSCActorOutOfRange
- 1.4 eventSCAnimEnd
- 1.5 eventSCAutoBegin
- 1.6 eventSCAutoEnd
- 1.7 eventSCBumpEnemy
- 1.8 eventSCBumpFriend
- 1.9 eventSCBumpOther
- 1.10 eventSCDestinationReached
- 1.11 eventSCDialogBegin
- 1.12 eventSCDialogUnPause
- 1.13 eventSCDied
- 1.14 eventSCEnemyNotVisible
- 1.15 eventSCFinishedRotation
- 1.16 eventSCHearNoiseFriendly
- 1.17 eventSCHearNoiseOther
- 1.18 eventSCHearNoiseThreat
- 1.19 eventSCInheritEnemy
- 1.20 eventSCScriptedLanding
- 1.21 eventSCSeeAlertFriend
- 1.22 eventSCSeeEnemy
- 1.23 eventSCSeeFriend
- 1.24 eventSCSeeOther
- 1.25 eventSCTakeDamage
- 1.26 eventSCTookDamage
- 1.27 eventSCTrigger
- 1.28 GetCommandFile
- 1.29 GetDebugInformation
- 1.30 InitializeScriptController
- 1.31 SetCommandFile
- 1.32 SetStartLabel
- 1.33 StartScriptedFiring
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Instance functions
CleanupScriptController
function CleanupScriptController ()
eventSCActorInRange
function eventSCActorInRange (U2NPCControllerScriptable NPC)
eventSCActorOutOfRange
function eventSCActorOutOfRange (U2NPCControllerScriptable NPC)
eventSCAnimEnd
function eventSCAnimEnd (U2NPCControllerScriptable NPC, int Channel)
eventSCAutoBegin
function eventSCAutoBegin (U2NPCControllerScriptable NPC, name DestinationState, name DestinationLabel)
eventSCAutoEnd
function eventSCAutoEnd (U2NPCControllerScriptable NPC)
eventSCBumpEnemy
function eventSCBumpEnemy (U2NPCControllerScriptable NPC, Pawn Other)
eventSCBumpFriend
function eventSCBumpFriend (U2NPCControllerScriptable NPC, Pawn Other)
eventSCBumpOther
function eventSCBumpOther (U2NPCControllerScriptable NPC, Actor Other)
eventSCDestinationReached
function eventSCDestinationReached (U2NPCControllerScriptable NPC)
eventSCDialogBegin
function eventSCDialogBegin (U2NPCControllerScriptable NPC)
eventSCDialogUnPause
function eventSCDialogUnPause (U2NPCControllerScriptable NPC)
eventSCDied
function eventSCDied (U2NPCControllerScriptable NPC)
eventSCEnemyNotVisible
function eventSCEnemyNotVisible (U2NPCControllerScriptable NPC)
eventSCFinishedRotation
function eventSCFinishedRotation (U2NPCControllerScriptable NPC)
eventSCHearNoiseFriendly
eventSCHearNoiseOther
eventSCHearNoiseThreat
eventSCInheritEnemy
function eventSCInheritEnemy (U2NPCControllerScriptable NPC, Pawn NewEnemy)
eventSCScriptedLanding
function eventSCScriptedLanding (U2NPCControllerScriptable NPC)
eventSCSeeAlertFriend
function eventSCSeeAlertFriend (U2NPCControllerScriptable NPC, Pawn Seen)
eventSCSeeEnemy
function eventSCSeeEnemy (U2NPCControllerScriptable NPC, Pawn Seen)
eventSCSeeFriend
function eventSCSeeFriend (U2NPCControllerScriptable NPC, Pawn Seen)
eventSCSeeOther
function eventSCSeeOther (U2NPCControllerScriptable NPC, Actor Seen)
eventSCTakeDamage
function eventSCTakeDamage (U2NPCControllerScriptable NPC, int Damage, Pawn Instigator, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
eventSCTookDamage
function eventSCTookDamage (U2NPCControllerScriptable NPC, int Damage, Pawn Instigator, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
eventSCTrigger
function eventSCTrigger (U2NPCControllerScriptable NPC, Actor Other, Pawn Instigator, name EventName)
GetCommandFile
function string GetCommandFile ()
GetDebugInformation
InitializeScriptController
function InitializeScriptController (U2NPCControllerScriptable Owner)
SetCommandFile
function SetCommandFile (string NewCommandFileName)
SetStartLabel
function SetStartLabel (string NewStartLabelName)
StartScriptedFiring
function StartScriptedFiring ()