I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:ScriptedTrigger (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger
Package: 
Legend
This class in other games:
UT2003, UE2Runtime, UT2004

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

Default values[edit]

Property Value
bNavigate False
Texture Texture'Legend.S_SpecialEvent'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

ValidAction[edit]

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction