UE2:ScriptedTrigger (UT2003)

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UT2003 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger
Package:
Gameplay
This class in other games:

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

Default values

Property Value
bNavigate False
Texture Texture'S_SpecialEvent'

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

ValidAction

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction