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UE2:Security (UE2Runtime)
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Class: Engine.Security Parent: Engine.Info
The security package is spawned and owned by each PlayerController as they enter the game. It allows for the server to check various aspects of the client.
Properties
LastParams
Type: string
Array size: 2
LastType
Type: int
Functions
Native functions
NativePerform
Events
ServerCallback
Other instance functions
BadClient
ClientMessage
simulated function ClientMessage (string s)
ClientPerform
Perform
States
Probation
Probation.Timer
event Timer ()
Overrides: Actor.Timer (global)