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UE2:Shark (UT2003)

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UT2003 Object >> Actor >> Decoration >> Shark
Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
bNoDelete True
bShouldBaseAtStartup False
bStatic False
CollisionHeight 0.0
CollisionRadius 0.0
Mesh Mesh'SharkMesh'
Skins[0] FinalBlend'SharkFB'

Subobjects[edit]

SharkFB[edit]

Class: Engine.FinalBlend

Property Value
AlphaRef 80
FrameBufferBlending FB_AlphaBlend

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay