I don't need to test my programs. I have an error-correcting modem.
UE2:ShieldCharge (UT2004)
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Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bFixedRotationDir | True | ||||||||||
bOnlyOwnerSee | True | ||||||||||
mAirResistance | 0.0 | ||||||||||
mColorRange[0] |
|
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mColorRange[1] |
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mLifeRange[0] | 0.1 | ||||||||||
mLifeRange[1] | 0.1 | ||||||||||
mMaxParticles | 100 | ||||||||||
mParticleType | PT_Line | ||||||||||
mPosDev |
|
||||||||||
mPosRelative | True | ||||||||||
mRegenRange[0] | 50.0 | ||||||||||
mRegenRange[1] | 50.0 | ||||||||||
mSizeRange[0] | 0.2 | ||||||||||
mSizeRange[1] | 0.4 | ||||||||||
mSpawningType | ST_Explode | ||||||||||
mSpawnVecB |
|
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mSpeedRange[0] | -50.0 | ||||||||||
mSpeedRange[1] | -50.0 | ||||||||||
mStartParticles | 0 | ||||||||||
Physics | PHYS_Rotating | ||||||||||
RotationRate |
|
||||||||||
Skins[0] | Texture'FlakTrailTex' | ||||||||||
Style | STY_Additive |