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UE2:ShieldEffect (UT2003)

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UT2003 Object >> Actor >> ShieldEffect
Package: 
XWeapons
This class in other games:
UT2004

null

Properties

Brightness

Type: float


Default value: 250.0

DesiredBrightness

Type: float


Default value: 250.0

Default values

Property Value
AmbientGlow 250
bHidden True
bOnlyOwnerSee True
bUnlit True
DrawScale 1.8
DrawType DT_StaticMesh
RemoteRole ROLE_None
Skins[0] XEffectMat.Shield3rdFB
Skins[1] FinalBlend'XEffectMat.ShieldRip3rdFB'
StaticMesh StaticMesh'WeaponStaticMesh.Shield'

Functions

Events

Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

Flash

function Flash (int Drain)


SetBrightness

function SetBrightness (int b)