My program doesn't have bugs. It just develops random features.
UE2:ShockAmmoPickup (UT2003)
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Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> ShockAmmoPickup |
Contents
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Default values
Property | Value |
---|---|
AmmoAmount | 10 |
CollisionHeight | 32.0 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.ShockAmmo' |
PickupForce | "ShockAmmoPickup" |
PickupMessage | "You picked up a Shock Core." |
PickupSound | Sound'PickupSounds.ShockAmmoPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.ShockAmmoPickup' |