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UE2:ShockCombo (UT2003)

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UT2003 Object >> Actor >> ShockCombo
Package: 
XEffects
This class in other games:
UT2004

null

Properties[edit]

Flare[edit]

Type: ShockComboFlare

SimulatedProxy

Default values[edit]

Property Value
bCollideActors True
bDynamicLight True
bNetTemporary True
DrawType DT_None
ForceRadius 300.0
ForceScale -500.0
ForceType FT_Constant
LifeSpan 2.0
LightBrightness 250.0
LightEffect LE_QuadraticNonIncidence
LightHue 195
LightRadius 10.0
LightSaturation 100
LightType LT_Steady
RemoteRole ROLE_SimulatedProxy

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


States[edit]

Combo[edit]

Modifiers: auto, simulated