Cogito, ergo sum

UE2:ShockExplosionCore (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> xEmitter >> ShockExplosionCore

Contents

Package: 
XEffects
Direct subclass:
ShockExplosionCoreB
This class in other games:
UT2003

null

Default values[edit]

Property Value
bHighDetail True
mAttenKa 0.0
mGrowthRate 100.0
mLifeRange[0] 1.0
mLifeRange[1] 1.0
mMaxParticles 1
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 40.0
mSizeRange[1] 40.0
mSpeedRange[0] 0.0
mSpeedRange[1] 0.0
Skins[0] Texture'XEffectMat.shock_core'
Style STY_Additive