My program doesn't have bugs. It just develops random features.
UE2:ShotgunProjectileAlt (U2)
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Object >> Actor >> Projectile >> ShotgunProjectileAlt |
Contents
- Package:
- Weapons
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ShotgunProjectileAlt.uc $Author: Aleiby $ $Date: 10/03/02 6:09p $ $Revision: 7 $
Default values[edit]
Property | Value |
---|---|
bCollideActors | False |
bCollideWorld | False |
LifeSpan | 1.0 |
MaxSpeed | 800.0 |
Speed | 800.0 |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay