My program doesn't have bugs. It just develops random features.
UE2:ShowDamageInfo (U2XMP)
- Package:
- U2
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ShowDamageInfo.uc
Properties[edit]
Property group 'ShowDamageInfo'[edit]
bBroadcast[edit]
Type: bool
Modifiers: config
(true): true ==> broadcast messages
Default value: True
bConsole[edit]
Type: bool
Modifiers: config
(true): true ==> send message to console
Default value: True
bLog[edit]
Type: bool
Modifiers: config
(true): true ==> log messages
Default value: True
bPlayerPawnsOnly[edit]
Type: bool
Modifiers: config
(false): true ==> only show messages for PlayerPawn instigators
bVerbose[edit]
Type: bool
Modifiers: config
(false): true ==> shows damage done, and Injured pawn's health
Default value: True
DrawColor[edit]
Type: Object.Color
Modifiers: config
Default value:
Member | Value |
---|---|
A | 255 |
R | 255 |
DrawFont[edit]
Type: Font
Modifiers: config
(none): e.g. font'engine.debugfont'
DrawTime[edit]
Type: float
Modifiers: config
(2.0): how long messages stay on-screen (if bBroadcast)
Default value: 2.0
Instance functions[edit]
NetDamage[edit]
Overrides: GameRules.NetDamage