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UE2:ShowDamageInfo (U2XMP)
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ShowDamageInfo.uc
Properties
Property group 'ShowDamageInfo'
bBroadcast
Type: bool
Modifiers: config
(true): true ==> broadcast messages
Default value: True
bConsole
Type: bool
Modifiers: config
(true): true ==> send message to console
Default value: True
bLog
Type: bool
Modifiers: config
(true): true ==> log messages
Default value: True
bPlayerPawnsOnly
Type: bool
Modifiers: config
(false): true ==> only show messages for PlayerPawn instigators
bVerbose
Type: bool
Modifiers: config
(false): true ==> shows damage done, and Injured pawn's health
Default value: True
DrawColor
Type: Object.Color
Modifiers: config
Default value:
Member | Value |
---|---|
A | 255 |
R | 255 |
DrawFont
Type: Font
Modifiers: config
(none): e.g. font'engine.debugfont'
DrawTime
Type: float
Modifiers: config
(2.0): how long messages stay on-screen (if bBroadcast)
Default value: 2.0
Instance functions
NetDamage
function int NetDamage (int OriginalDamage, int Damage, Pawn Injured, Pawn InstigatedBy, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
Overrides: GameRules.NetDamage