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UE2:ShowDamageInfo (U2XMP)

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U2XMP Object >> Actor >> Info >> GameRules >> ShowDamageInfo
Package: 
U2

ShowDamageInfo.uc

Properties

Property group 'ShowDamageInfo'

bBroadcast

Type: bool

Modifiers: config

(true): true ==> broadcast messages

Default value: True

bConsole

Type: bool

Modifiers: config

(true): true ==> send message to console

Default value: True

bLog

Type: bool

Modifiers: config

(true): true ==> log messages

Default value: True

bPlayerPawnsOnly

Type: bool

Modifiers: config

(false): true ==> only show messages for PlayerPawn instigators

bVerbose

Type: bool

Modifiers: config

(false): true ==> shows damage done, and Injured pawn's health

Default value: True

DrawColor

Type: Object.Color

Modifiers: config


Default value:

Member Value
A 255
R 255

DrawFont

Type: Font

Modifiers: config

(none): e.g. font'engine.debugfont'

DrawTime

Type: float

Modifiers: config

(2.0): how long messages stay on-screen (if bBroadcast)

Default value: 2.0

Instance functions

NetDamage

function int NetDamage (int OriginalDamage, int Damage, Pawn Injured, Pawn InstigatedBy, Object.Vector HitLocation, Object.Vector Momentum, class<DamageTypeDamageType)

Overrides: GameRules.NetDamage