Always snap to grid
UE2:SmallExplosion (UT2003)
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Object >> Actor >> xEmitter >> RocketExplosion >> SmallExplosion |
Contents
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Default values[edit]
Property | Value |
---|---|
bDynamicLight | False |
LightType | LT_None |
mSizeRange[0] | 20.0 |
mSizeRange[1] | 40.0 |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: RocketExplosion.PostBeginPlay